Ars Technic’s Ars Technick podcast: How to make an audio-only classroom multimedia project

As the first-ever multimedia audio class in high school, this is a big deal.

It’s not just a chance for students to learn from one another, but also to connect with each other, as a group.

In this podcast, Ars Technics colleague Josh Voorhees sits down with a group of high school students to talk about their experiences, and to hear about how to create audio-based multimedia classroom projects.

The first episode is here.

We’ll get started with a look at how to make audio-enabled classes.

The first thing to consider when creating an audio classroom is the class.

You can put the class online, but that takes some getting used to.

The audio in this episode will be recorded and played back using Adobe Audition.

The class will be played for 15 minutes, with a set of audio effects playing at a volume of 15 decibels.

That will make it sound like someone’s yelling in your ear.

You’ll also hear a few notes from the teacher during the course.

You can’t control when the audio is playing, but you can control how much of it is.

If you’re trying to make a class that’s going to be more interactive than an audio class, this will make the most sense.

To start, you’ll want to set up a recording time for your class to play, and then set the volume to 100%.

You can do that in Adobe Auditions Preferences.

When the recording time is set, it’ll be visible in the Preferences window.

Here’s how to set the audio settings:When you click “Record” on the Record button in the preferences window, you can select the audio track in the audio library you’re going to use.

You should now be able to see the audio that’s playing, and the “Duration” field in the Audio Properties dialog box.

The length of each audio track is set in the Properties dialog, and you can change that using the “Max Track Length” field.

The “Max Tracks Per Track” setting lets you limit how many tracks of audio you’re listening to at once.

The “Audio Track Count” field lets you control how many audio tracks are displayed on the screen at once when a track is selected.

The default value is 20, which makes a lot of sense.

You want to be able not only to see all the tracks in the library, but to see each of them individually, too.

In other words, if you set “Max Count” to 5, then only 5 audio tracks will be displayed.

Here are some options for setting up the audio for the class:Here’s what the class will sound like when you start recording:The audio for each track is a mix of the audio in the previous track, and a mix from the next track.

Each of the tracks has a unique “Play Time” setting that determines the time the audio will play in the first 10 seconds of the class, and how long it will play after that.

You may want to adjust the Play Time setting for each of the track’s tracks so you get a sense of how long the audio was played.

Here’s a look:As you can see, there’s some variation in how much audio is played for each individual track.

The most common setting is 20 decibell, but if you’re making a class with more than 20 tracks, you might want to lower it.

The number of tracks per track in your audio library can be adjusted using the same settings.

Here is an example of a group playing together to create a track:You can even create your own mix, by adding more tracks to your library.

Here is an animated visualization of the mixing process.

The easiest way to add more audio to your audio collection is to set your Mixer to “Play” mode.

When you open the Mixer window, the Mixing panel appears, where you can assign the track to an audio track, or just add more tracks.

You might need to adjust your Mixing setting for this.

The following video shows the mix of all the audio from the previous recording.

You need to set an individual mix track as the Mix Track for the track you’re adding to your mix, so you can get an idea of how much the mix is going to vary from the first recording.

You should also be aware that your mix can also change over time, as you add more and more audio.

For instance, if your Mix Track is set to “Auto,” the mix will automatically be recorded after the class ends, so the audio won’t be added again until you restart the class and re-record.

The next thing you want to do is make sure your Mixers “Audio Mixing” and “Mixing Mode” settings are correct.

You will need to change them each time you start a new class.

The Mixing Mode setting will control how long each audio audio track plays for.

The higher the number, the longer each